November 11, 2015 was another game update CS: GO. The size of the update is 75.3 MB. So, what is included in this update?
[SOUND]
— Increased fidelity and weight of jump land sound.
— Landing sounds now play an additional sound depending on the surface.
— 3rd person footsteps are now slightly louder in relation to weapon sounds for increased positional clarity. (Further volume compression may be possible by enabling “sound normalization,” “volume equalization,” or a similar setting in your audio playback device properties).
— New surface footstep sounds to reduce repetition and phasing as well as increasing listenability and positional clarity.
– Concrete
– Wood
– Rubber
– Snow
– Glass
– Grass
– Mud
– Dirt
– Solid Metal
– Metal Grate
– Metal Chainlink
— Fixed a bug where give_ammo sound was playing for every shotgun shell insertion animation.
— Minor volume mix adjustments.
— (Note: For players using virtual surround sound, please be sure to set the audio settings in CSGO to 5.1 speakers.).
[MISC]
— Awp now always un-zooms during reload animation.
— Misc player animation CPU performance optimizations.
— Overview icons can now be scaled with the convar mapoverview_icon_scale.
[STEAM CONTROLLER]
— Game now requires Steam Client to be updated as of Oct 14 2015 or later.
— Added native support for the Steam Controller.
[DEDICATED SERVERS]
— Added concommand sv_setsteamaccount to specify Game Server Login Token.