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Update CS:GO on 05.24.17

Patches17:21, 24.05.2017
Update CS:GO on 05.24.17

May 24, 2017 there was another update cs go. The size of the update is 843.4 MB. So, what was included in update cs 05.24.2017?

[OPERATION HYDRA]
— Operation Hydra Events – unique game modes that are available for a week at a time:
— WAR GAMES: a set of twists on classic gameplay, including a special heavy armor, low-gravity sniping, team deathmatch, and more.
— WINGMAN: 2v2 competitive match on single-bombsite maps, a quick best-of-16 rounds, and a special Wingman skill group.
— WEAPONS EXPERT: Once you buy a weapon, you can’t buy it again for the rest of the match. 5v5 best-of-30 match with a special Weapons Expert skill group.
— Four new and three returning community-created maps, featured in weekly Hydra Events and available in regular matchmaking for casual and competitive play.
— Austria, Shipped, Lite, Thrill, Agency, Insertion, Black Gold.
— Operation Hydra All Access Pass ($5.99) includes:
— Guardian Mission campaign, with 30 missions that can be completed (and replayed) at your own pace.
— Access to Operation weapon drops and the new Operation Hydra Case.
— Operation Hydra Challenge Coin upgradable to the new Diamond level.
— Operation Hydra Journal that tracks your stats and provides friends leaderboards.

[SOUND]
— Increased fidelity of 3rd person weapon sounds when HRTF is enabled.
— Made minor mix adjustments.

[GAMEPLAY]
— Reduced the UMP45 damage at range to bring the weapon more in line with the SMG category (rangemodifier reduced from .85 to .75).
— Players no longer respawn when upgrading to a bonus weapon in Deathmatch.
— Added support for hostage maps in Demolition (for local/community servers.)
— Improved radar spotting when mp_teammates_are_enemies is enabled.
— Made Zeus show in pistol holster for players with a Zeus and no pistol.
— Fixed bullets not penetrating “teammates” when mp_teammates_are_enemies is enabled. (Thanks ALH-R!)

[SERVER OPERATORS]
— Changed sv_disable_motd: default changed to 1.
— Changed convar mp_free_armor settings: 0 = none, 1 = kevlar, 2 = kevlar + helmet.

[MAPS]
—Tweaked layouts of the following maps to better fit War Games and Wingman: Safehouse, StMarc, Lake, and Bank.

Canals

— Moved CT spawn forward.
— Added a bench at A for easier T access.
— Fixed clip brushes poking through top flight of tunnel stairs.
— Added clips to some lamp posts where player could get stuck.
— Adjusted fade distances on some props.
— Fixed visible nodraw seen from arch.

Rialto

— Added new map for Guardian and 2vs2 mode.

Dizzy
— Added new map for Flying Scoutsman mode.

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